Exports.h 246 B

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  1. #pragma once
  2. #if BUILDING_PLAYER_DLL
  3. #define UNITY_API __declspec(dllexport)
  4. #else
  5. #define UNITY_API __declspec(dllimport)
  6. #endif
  7. extern "C" UNITY_API int UnityMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nShowCmd);