.gitignore 1.4 KB

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  1. # This .gitignore file should be placed at the root of your Unity project directory
  2. #
  3. # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
  4. #
  5. /[Ll]ibrary/
  6. /[Tt]emp/
  7. /[Oo]bj/
  8. /[Bb]uild/
  9. /[Bb]uilds/
  10. /[Ll]ogs/
  11. /[Uu]ser[Ss]ettings/
  12. /Run/
  13. # MemoryCaptures can get excessive in size.
  14. # They also could contain extremely sensitive data
  15. /[Mm]emoryCaptures/
  16. # Asset meta data should only be ignored when the corresponding asset is also ignored
  17. !/[Aa]ssets/**/*.meta
  18. # Uncomment this line if you wish to ignore the asset store tools plugin
  19. # /[Aa]ssets/AssetStoreTools*
  20. # Autogenerated Jetbrains Rider plugin
  21. /[Aa]ssets/Plugins/Editor/JetBrains*
  22. # Visual Studio cache directory
  23. .vs/
  24. *.log
  25. .git/
  26. # Gradle cache directory
  27. .gradle/
  28. # Autogenerated VS/MD/Consulo solution and project files
  29. ExportedObj/
  30. .consulo/
  31. *.csproj
  32. *.unityproj
  33. *.sln
  34. *.suo
  35. *.tmp
  36. *.user
  37. *.userprefs
  38. *.pidb
  39. *.booproj
  40. *.svd
  41. *.pdb
  42. *.mdb
  43. *.opendb
  44. *.VC.db
  45. # Unity3D generated meta files
  46. *.pidb.meta
  47. *.pdb.meta
  48. *.mdb.meta
  49. # Unity3D generated file on crash reports
  50. sysinfo.txt
  51. # Builds
  52. *.apk
  53. *.unitypackage
  54. # Crashlytics generated file
  55. crashlytics-build.properties
  56. # Packed Addressables
  57. /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
  58. # Temporary auto-generated Android Assets
  59. /[Aa]ssets/[Ss]treamingAssets/aa.meta
  60. /[Aa]ssets/[Ss]treamingAssets/aa/*
  61. /[Aa]ssets/[Ss]treamingAssets/[Ll]og/**