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- /************************************************/
- /* */
- /* Copyright (c) 2018 - 2021 monitor1394 */
- /* https://github.com/monitor1394 */
- /* */
- /************************************************/
- using UnityEngine;
- namespace XCharts
- {
- public static class PolarHelper
- {
- public static void UpdatePolarCenter(Polar polar, Vector3 chartPosition, float chartWidth, float chartHeight)
- {
- if (polar.center.Length < 2) return;
- var centerX = polar.center[0] <= 1 ? chartWidth * polar.center[0] : polar.center[0];
- var centerY = polar.center[1] <= 1 ? chartHeight * polar.center[1] : polar.center[1];
- polar.runtimeCenterPos = chartPosition + new Vector3(centerX, centerY);
- if (polar.radius <= 0)
- {
- polar.runtimeRadius = 0;
- }
- else if (polar.radius <= 1)
- {
- polar.runtimeRadius = Mathf.Min(chartWidth, chartHeight) * polar.radius;
- }
- else
- {
- polar.runtimeRadius = polar.radius;
- }
- }
- }
- }
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