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- using UnityEngine;
- using UnityEngine.UI;
- namespace UMP
- {
- public class UMPSmoothRewind : MonoBehaviour
- {
- [SerializeField]
- private UniversalMediaPlayer _mediaPlayer = null;
- [SerializeField]
- private Slider _rewindSlider = null;
- private long _framesCounterCahce;
- private void Update()
- {
- if (_mediaPlayer.PlatformPlayer is MediaPlayerStandalone)
- {
- if (_mediaPlayer.IsPlaying && _framesCounterCahce != _mediaPlayer.FramesCounter)
- {
- _framesCounterCahce = _mediaPlayer.FramesCounter;
- var frameAmount = (_mediaPlayer.PlatformPlayer as MediaPlayerStandalone).FramesAmount;
- if (frameAmount > 0)
- _rewindSlider.value = (float)_framesCounterCahce / frameAmount;
- }
- }
- }
- public void OnPositionChanged()
- {
- _mediaPlayer.Position = _rewindSlider.value;
- }
- }
- }
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