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- #include "LineHandle.h"
- #include <iostream>
- #include <SegDetector.h>
- #include <NanoDetector.h>
- #include <opencv2\imgproc\types_c.h>
- #include<opencv2/imgproc/imgproc_c.h>
- using namespace cv;
- void LineHandle::crossPointsOfLines(cv::Vec4i lineA, cv::Vec4i lineB,cv::Point2f& crossPoints)
- {
- float ka = (float)(lineA[3]- lineA[1]) / float(lineA[2] - lineA[0]);//slope of LineA
- float kb = (float)(lineB[3] - lineB[1]) / float(lineB[2]- lineB[0]);;//slope of LineB
- crossPoints.x = float(ka * lineA[0] - lineA[1] - kb * lineB[0] + lineB[1]) / float(ka - kb);
- crossPoints.y = float(ka * kb * (lineA[0] - lineB[1]) - kb * lineA[1] + ka * lineB[1]) / float(ka - kb);
- }
- bool LineHandle::comp(const Point2f& a, const Point2f& b)
- {
- return a.y < b.y;
- }
- long LineHandle::CalcMatSum( Mat img) {
- //Mat MatTemp2;
- //img.convertTo(MatTemp2, CV_8U);
- //cv::Mat_<cv::Vec3b>::iterator it = MatTemp2.begin<cv::Vec3b>(); //由于利用图像迭代器处理图像像素,因此返回类型必须在编译时知道
- //cv::Mat_<cv::Vec3b>::iterator itend = MatTemp2.end<cv::Vec3b>();
- //long sum = 0;
- //for (; it != itend; ++it)
- //{
- // (*it)[0] = (*it)[0];
- // sum += (*it)[0];
- //}
- //return sum;
- int channel = img.channels();
- long sum = 0;
- int w = img.cols;
- int h = img.rows;
- //uchar* uc_pixel = nullptr;
- for (int row = 0; row < h; row++) {
- uchar* uc_pixel = img.data + row * img.step;
- int size = sizeof(uc_pixel);
- for (int col = 0; col < w; col++) {
- /*uc_pixel[0];*/
- sum += uc_pixel[0];
- uc_pixel += channel;
- }
- //delete uc_pixel;
- }
- //uc_pixel = nullptr;// uc_pixel;
- return sum;
- }
- bool LineHandle::ComparePairFirst(std::pair<int, int> a, std::pair<int, int> b)
- {
- return a.first < b.first;//对于first的升序
- }
- bool LineHandle::ComparePairSecond(std::pair<int, int>a, std::pair<int, int> b)
- {
- return a.second < b.second;//对于second的升序
- }
- double getDistance(CvPoint pointO, CvPoint pointA)
- {
- double distance;
- distance = powf((pointO.x - pointA.x), 2) + powf((pointO.y - pointA.y), 2);
- distance = sqrtf(distance);
- return distance;
- }
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